Difference between revisions of "Color Filters"

From FYM Wiki
Jump to navigation Jump to search
(convert "block" to "sort")
 
(5 intermediate revisions by 2 users not shown)
Line 2: Line 2:
 
== Color Filters ==
 
== Color Filters ==
  
Color filters allow you to customize your view of cars in a yard, to easily identity cars by block, destination, source, type, or repair status.
+
Color filters allow you to customize your view of cars in a yard, to easily identity cars by sort, destination, source, type, or repair status.
  
 
There are 2 main sets of color filters:
 
There are 2 main sets of color filters:
  
1. Yard, State, Railroad & Car Coloured Filters
+
# Yard, State, Railroad & Car Colored Filters
 +
# Sort Filters
  
2. Block Filters
+
==== Yard, State, Railroad & Car Filters ====
 
+
With a map open the Yard, State, Railroad, & Car filters can be accessed by pressing the following keys:
 
+
{| class="wikitable"
Yard, State, Railroad & Car Filters
+
|-
 
+
! Filter Type
a. Accessing the filters
+
! Key
 +
! Mouse roll-over text
 +
! Notes
 +
|-
 +
| style="text-align: center;"|Car-type
 +
| style="text-align: center;"|1
 +
| reporting mark, type, and load information
 +
|
 +
|-
 +
| style="text-align: center;"| Destination State
 +
| style="text-align: center;"|2
 +
| reporting mark, state, map, 'Destination'
 +
|
 +
|-
 +
| style="text-align: center;"| Destination Yard
 +
| style="text-align: center;"|3
 +
| reporting mark, state, map, 'Destination'
 +
|
 +
|-
 +
| style="text-align: center;"| Repair<br>(Bad Order)
 +
| style="text-align: center;"|4
 +
| reporting mark, state, map, 'Destination'
 +
| All cars white except bad-order cars flash red and cars needing wash flash blue.
 +
|-
 +
| style="text-align: center;"| Local Car
 +
| style="text-align: center;"|5
 +
| reporting mark, state, map, 'Destination'
 +
| Cars for current map are purple (plus shades for each child in a MIM). All other cars are brown.
 +
|-
 +
| style="text-align: center;"| Destination<br>Railroad
 +
| style="text-align: center;"|6
 +
| reporting mark, state, map, RR, 'Destination'
 +
|
 +
|-
 +
| style="text-align: center;"| Source State
 +
| style="text-align: center;"|(Numpad) 2
 +
| reporting mark, state, map, 'last-handled information'
 +
|
 +
|-
 +
| style="text-align: center;"| Source Yard
 +
| style="text-align: center;"|(Numpad) 3
 +
| reporting mark, state, map, 'last-handled information'
 +
|
 +
|-
 +
| style="text-align: center;"| Source Railroad
 +
| style="text-align: center;"|(Numpad) 6
 +
| reporting mark, state, map, RR, 'last-handled information'
 +
|
 +
|}
  
b. Setting the colors
+
====Setting the Colors====
  
 +
With the map closed, select '''Menu --> View --> Yard State Railroad and Car Colors''' to open the Yard, State, Railroad & Car Colors form
 +
Initially the default colors will be displayed.
 +
*To edit, double click on the relevant item.
 +
*The "Random" button sets a random color for all yards in the selected state/province.
 +
*To use a different set of files (ones you have previously edited), select the relevant nnnn.ycl file from the drop down 'SOURCE' file list.
 +
*To save changes or to copy the current colors to a different yard, select the required yard in the drop down 'TARGET' file list.
  
With a map open the Yard, State, Railroad, & Car filters can be accessed by pressing the following keys:
+
====Sort Filters====
 
+
With a map open, the sort filter can be accessed by pressing:
... Car-type filter. Mouse roll-over = reporting mark, type, and load information.
+
*''<Shift>-3'' ... Each sort of non-intermodal or autorack displayed according to a user defined color. MRI = sort or track name.
2 ... State filter (use numpad 2 for source state). Mouse roll-over = reporting mark, state, map, 'Destination' (or last-handled information if numpad 2).
+
*''<Shift>-4'' ... Same as ''<Shift>-3'', but autoracks displayed according to the sort filter.
... Yard filter (use numpad 3 for source yard). Mouse roll-over = reporting mark, state, map, 'Destination' (or last-handled information if numpad 3).
+
*''<Shift>-5'' ... Same as ''<Shift>-4'', but autoracks and intermodal cars displayed according to the sort filter.
4 ... Repair status filter. All cars white except bad-order cars flash red and cars needing wash flash blue. Mouse roll-over as for filters 2 and 3.
 
... Local car filter. Cars for current map are purple (plus shades for each child in a MIM). All other cars are brown. Mouse roll-over as for filters 2 and 3.
 
6 ... Destination RR filter (use numpad 6 for source RR). Mouse roll-over = reporting mark, state, map, RR, 'Destination' (or last-handled information if numpad 2).
 
  
Setting the Colors...
+
Autorack and intermodal car colors in the ''<Shift>-3'' filter are set using ''<Shift>-A'' and ''<Shift>-I'', respectively.
  
With the map closed, select Menu --> View --> Yard State Railroad and Car Colors to open the Yard, State, Railroad & Car Colors form
+
There is an order of precedence in which cars are compared to the player's definitions, going from more to less specific as follows:
Initially the default colors will be displayed. To edit, double click on the relevant item.
 
The "Random" button sets a random color for all yards in the selected state/province.
 
To use a different set of files (ones you have previously edited), select the relevant nnnn.ycl file from the drop down 'SOURCE' file list.
 
To save changes or to copy the current colors to a different yard, select the required yard in the drop down 'TARGET' file list.
 
  
Block Filter .....
+
* Special/Bad Order and Special/Wash
With a map open, the block filter can be accessed by pressing:
+
* Car/Yard/Status/Siding
shift plus 3 ... each block of non-intermodal or autorack displayed according to a user defined color. MRI = Block or Track Name.
+
* Yard
shift plus 4 ... same as shift-3, but autoracks displayed according to the block filter.
+
* Railroad and State/Any/Empty
shift plus 5 ... same as shift-4, but autoracks and intermodal cars displayed according to the block filter.
+
* State
 +
* Car Type
 +
* Special/Other (any car not otherwise matched)
  
Autorack and intermodal car colors in the shift-3 filter are set using shift-A and shift-I, respectively.
+
Any car not matched to a sort is displayed in white.
  
For a hump yard only the blocks are each assigned to a track in the bowl. For maps with multiple humps, the colors are assigned in reverse order of the hump crest number, should conflicts arise between humps.
+
To change sort colors, open the ‘Assign sorts and tracks’ form by pressing 9.
 +
*Select sort to change and press small colored ‘C’ button beside the sort name to open ‘FYM Color Selector’.
 +
*Press ‘OK’ on ‘Assign Classification Tracks’ form to save changes.
 +
*If no 'Others' track is set, unmatched cars will be white.
  
To change block colors, open the ‘Assign Classification Blocks’ form by pressing 9.
+
====Sort List====
Select block to change and press small colored ‘C’ button beside the block name to open ‘FYM Color Selector’.
+
With one of the Sort filters active, pressing ? opens the sort list form showing numbers, tonnage, and length of cars for that sort currently in the map.
Press ‘OK’ on ‘Assign Classification Tracks’ form to save changes.
 
If no 'Others' track is set, unmatched cars will be white.
 
  
Block List .....
+
To display only a few sorts (maximum 5):
With the Block or Track Filter active then pressing ? opens the Block List form with information on car numbers, tonnage, and length.
+
*Double click on a sort to add to the "Selection."  
To display only a few blocks (maximum 5), double click on a block to add to the "Selection." Click on "Show Only" (or toggle in-map by pressing /) to display only the selected blocks in color and all other blocks as black. To remove blocks from your "Selection," double click a single block or "Clear All."
+
*Click on "Show Only" (or toggle in-map by pressing /) to display only the selected sorts in color and all other sorts as black.  
 +
*To remove sorts from your "Selection," double click a single sort or "Clear All."

Latest revision as of 10:25, 9 October 2020

Color Filters

Color filters allow you to customize your view of cars in a yard, to easily identity cars by sort, destination, source, type, or repair status.

There are 2 main sets of color filters:

  1.  Yard, State, Railroad & Car Colored Filters
  2.  Sort Filters

Yard, State, Railroad & Car Filters

With a map open the Yard, State, Railroad, & Car filters can be accessed by pressing the following keys:

Filter Type Key Mouse roll-over text Notes
Car-type 1 reporting mark, type, and load information
Destination State 2 reporting mark, state, map, 'Destination'
Destination Yard 3 reporting mark, state, map, 'Destination'
Repair
(Bad Order)
4 reporting mark, state, map, 'Destination' All cars white except bad-order cars flash red and cars needing wash flash blue.
Local Car 5 reporting mark, state, map, 'Destination' Cars for current map are purple (plus shades for each child in a MIM). All other cars are brown.
Destination
Railroad
6 reporting mark, state, map, RR, 'Destination'
Source State (Numpad) 2 reporting mark, state, map, 'last-handled information'
Source Yard (Numpad) 3 reporting mark, state, map, 'last-handled information'
Source Railroad (Numpad) 6 reporting mark, state, map, RR, 'last-handled information'

Setting the Colors

With the map closed, select Menu --> View --> Yard State Railroad and Car Colors to open the Yard, State, Railroad & Car Colors form Initially the default colors will be displayed.

  • To edit, double click on the relevant item.
  • The "Random" button sets a random color for all yards in the selected state/province.
  • To use a different set of files (ones you have previously edited), select the relevant nnnn.ycl file from the drop down 'SOURCE' file list.
  • To save changes or to copy the current colors to a different yard, select the required yard in the drop down 'TARGET' file list.

Sort Filters

With a map open, the sort filter can be accessed by pressing:

  • <Shift>-3 ... Each sort of non-intermodal or autorack displayed according to a user defined color. MRI = sort or track name.
  • <Shift>-4 ... Same as <Shift>-3, but autoracks displayed according to the sort filter.
  • <Shift>-5 ... Same as <Shift>-4, but autoracks and intermodal cars displayed according to the sort filter.

Autorack and intermodal car colors in the <Shift>-3 filter are set using <Shift>-A and <Shift>-I, respectively.

There is an order of precedence in which cars are compared to the player's definitions, going from more to less specific as follows:

  • Special/Bad Order and Special/Wash
  • Car/Yard/Status/Siding
  • Yard
  • Railroad and State/Any/Empty
  • State
  • Car Type
  • Special/Other (any car not otherwise matched)

Any car not matched to a sort is displayed in white.

To change sort colors, open the ‘Assign sorts and tracks’ form by pressing 9.

  • Select sort to change and press small colored ‘C’ button beside the sort name to open ‘FYM Color Selector’.
  • Press ‘OK’ on ‘Assign Classification Tracks’ form to save changes.
  • If no 'Others' track is set, unmatched cars will be white.

Sort List

With one of the Sort filters active, pressing ? opens the sort list form showing numbers, tonnage, and length of cars for that sort currently in the map.

To display only a few sorts (maximum 5):

  • Double click on a sort to add to the "Selection."
  • Click on "Show Only" (or toggle in-map by pressing /) to display only the selected sorts in color and all other sorts as black.
  • To remove sorts from your "Selection," double click a single sort or "Clear All."